League of Legends
Associate Editor · Riot Games · March 2012 – October 2012
As the first editor at Riot Games, I had to blaze a new trail, earn the trust of skeptics, and standardize multiple creative processes. I created, documented, and enforced best practices for writing, editing, and tooltip creation processes. I improved the efficiency and scalability of my team at one of the industry’s fastest growing, most dynamic studios. I demonstrated early leadership through process creation, cross-disciplinary collaboration, and creative support.
Coming soon